Our last post (assessing Kids and Tweens) showed the five to 10 year old segment and 10 to 15’s grew 17.8% and 6,8% respectively from Q3 to Q4 2009. Here, we cover the older sectors and first up virtual worlds with an average age user from 15 to 25. Here’s the Universe chart.
IMVU continues to dominate this age range, growing to 46m registered accounts in Q4. One to watch in this range is French VW Dofus, with 30m registered accounts, mainly in France. Of note, IMVU now publishes active users (concurrency) live on their site (with over 100k online at time of writing this post).
On an overall basis, this age range grew from 117m to 193m in Q4 – an increase of 65%. Moving onto the last segment – virtual worlds with an average user age over 25, here’s the chart.
The full report covering growth in the virtual worlds sector can be ordered here.
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