After the coverage from the K Zero virtual world forecast analysis, this assessment has been expanded (in terms of the number of worlds) and this time focusses on current total registered accounts. Again, by no means exhaustive (more worlds will be added) but nevertheless a good insight into both live worlds and those in development or beta stage.
Methodology
Reliable references/sources (company websites, press releases etc) have been used to populate, combined with run-rate forecasts. Where no data is available, the virtual world is only represented by the launch date. This is work in progress analysis and should be treated as such. Analysis will be updated regularly. Excludes fantasy-based MMOGs.
Average age data uses K Zero estimates based on brand positioning, company statements and companies present in-world. These estimates will be changed if/when more accurate (company-supplied) data is obtained. E&OE.
Data sources for registered accounts:
