We don’t just operate in consumer sectors. Virtual worlds for employees, partners and other stakeholders is a fast growing element of the market and we’re excited to be part of this growth. Furthermore, we anticipate virtual goods for business to be another key driver in the future.
Our clients include Johnson and Johnson, the Spanish government, Customer Centria, Nokia and BT.
VW / MMO companies by size, average user age and launch date.
VW / MMO companies by genre and launch stage.
The most comprehensive report on Kids, Tweens and Teens in the market.