I’ll be speaking at the upcomingMetaverse 08 -European Virtual Worlds Conference and Expoin Karlsruhe, Germany running May 27-28. Virtual world conferences for Europeans by Europeans are quite rare at the moment, so it’s nice to be involved in this one.
Building on my work on growth numbers and sector opportunities, I’ll be presenting an updated version of the Universe graph, with Q2 numbers, updated average age ranges and the inclusion of new worlds. Here’s a run-down of the presentations:
Here’s a run-down of the presentations:
Creating your business case for a virtual platform
This session will show you what you must consider when developing your business case, so that you cover every concern that your management might have.
Fiona May,Project Manager,Sun Microsystems
Baden-W?ɬºrttemberg in Second Life
As the first German state Baden-Wuerttemberg realized the importance of Second Life for location marketing.
Justus Beerbaum, MFG Baden-W?ɬºrttemberg mbH
Looking across the metaverse. A review of existing virtual worlds and an analysis of key growth areas.
The K Zero presentation breaks-out virtual worlds by age, type and population size as well as identifies the key growth areas by age and interest segment.
Nic Mitham,K Zero Ltd
Critical success factors for Business strategies in Virtual Worlds
Which success factors are relavant for the success or the failure of a commitment in VWs. Markus Bokowsky, Managing Director of Bokowsky + Laymann will show it to you.
Markus Bokowsky,Bokowsky + Laymann GmbH
The AvaStar: Using Second Life as a test laboratory for the future
The Avastar by Axel Springer Verlag is probably the most successful publication on Second Life. The editor in chief is talking about the targets and the background of this project.
Rowan Barnett,Bild.T-Online.de AG & Co. KG
Usability in virtual worlds
This presentation will show you how a few well-established usabilityprinciples can be translated into virtual worlds like Second Life in a straight forward way. Most of these translations can easily be applied to nearly any virtual world with a true 3D setting.
Markus Breuer,The Otherland Group
Case Study Starfruit: Connecting real products and people with the virtual world.
Julie Stewart,Senior Research EngineerStarfruit.ch / Swisscom
2nd Law – Legal aspects of using virtual worlds
Those who think, that SL is outside legal jurisdiction, will for sure know better soon. Lawyer Markus Laymann will discuss all relevant legal matters connected with the commercial use of virtual worlds.
Markus Laymann,Bokowsky + Laymann GmbH
The Bavarian State Library in Second Life ?¢‚Ǩ‚Äú Opportunities for Information Ser-vices in virtual worlds
More and more cultural and educational institutions are discovering the potentials of virtual worlds. Dr. Klaus Ceynowa, Deputy General Director of the Bavarian State Library, will use the example of information services to trace the sources of this interest.
Dr. Klaus Ceynowa,Deputy Director General,Bayerische Staatsbibliothek
Round Table: Education in Virtual Worlds
Markus Bokowsky,Bokowsky + Laymann GmbH
Matthias R?ɬºckel,time4you GmbH
Jean Miller,Head of German Market Development,Linden Lab
Dr. Torsten Reiners,Universitt Hamburg
Dr. Klaus Ceynowa,Bayerische Staatsbibliothek
Business Applications of Virtual Worlds
What are the real business applications – not only the hype – of virtual worlds?
Claus Nehmzow, General Manager International, Method Inc.
Virtual Worlds – SoftwareDevelopmentas usual?
Benno Stbler, IBM Deutschland Entwicklung GmbH
Learning and Understanding the Business around Virtual Worlds
What are the threats and opportunities that the future will hold for the business landscape within the cosystem of Virtual Worlds? What are some of the challenges that our Solution Providers or virtual world content providers or businesses choosing to enter (or leave) Virtual Worlds will face?
Jean Miller, Head of German Market Development, Linden Rab
How to interconnect Virtual Worlds
What is the future of Virtual Worlds? How can they be connected to each other and what does it mean for your business?
Christian Scholz, Managing Director, COM.lounge
What’s next: new virtual worlds platform shootout
Phillip Jonesford,Sascha Wriedt, Universitt Hamburg
The future of media in virtual worlds
This roundtable talk presents the representatives from the most important ingame media and their colleagues from real life. They will discuss what relevance the media in Virtual Worlds has today and how they will develop in the future.
Markus Bokowsky, Bokowsky + Laymann GmbH
Rowan Barnett, Editor in Chief The Avastar
Christian Maier, Life 4-U TV
Peter Vignold, Editor in Chief SLM – Das Second Life Magazin
Machinima: From Concept to Delivery
This session will provide a strong foundation for pursuing your own machinima projects in Second Life, whether for business, education, or entertainment.
Eric Call, Eric Call Media
Furniture Design in Second Life
Chairs, tables, beds, couches – this sessions will show how to build the perfect furniture for the Avatar.
Tor Karstensen, MAXIMUM MINIMUM Corp.