Metaverse 08 conference

I’ll be speaking at the upcomingMetaverse 08 -European Virtual Worlds Conference and Expoin Karlsruhe, Germany running May 27-28. Virtual world conferences for Europeans by Europeans are quite rare at the moment, so it’s nice to be involved in this one.

Building on my work on growth numbers and sector opportunities, I’ll be presenting an updated version of the Universe graph, with Q2 numbers, updated average age ranges and the inclusion of new worlds. Here’s a run-down of the presentations:

Here’s a run-down of the presentations:

Creating your business case for a virtual platform

This session will show you what you must consider when developing your business case, so that you cover every concern that your management might have.

Fiona May,Project Manager,Sun Microsystems

Baden-W?ɬºrttemberg in Second Life

As the first German state Baden-Wuerttemberg realized the importance of Second Life for location marketing.

Justus Beerbaum, MFG Baden-W?ɬºrttemberg mbH

Looking across the metaverse. A review of existing virtual worlds and an analysis of key growth areas.

The K Zero presentation breaks-out virtual worlds by age, type and population size as well as identifies the key growth areas by age and interest segment.

Nic Mitham,K Zero Ltd

Critical success factors for Business strategies in Virtual Worlds

Which success factors are relavant for the success or the failure of a commitment in VWs. Markus Bokowsky, Managing Director of Bokowsky + Laymann will show it to you.

Markus Bokowsky,Bokowsky + Laymann GmbH

The AvaStar: Using Second Life as a test laboratory for the future

The Avastar by Axel Springer Verlag is probably the most successful publication on Second Life. The editor in chief is talking about the targets and the background of this project.

Rowan Barnett,Bild.T-Online.de AG & Co. KG

Usability in virtual worlds

This presentation will show you how a few well-established usabilityprinciples can be translated into virtual worlds like Second Life in a straight forward way. Most of these translations can easily be applied to nearly any virtual world with a true 3D setting.

Markus Breuer,The Otherland Group

Case Study Starfruit: Connecting real products and people with the virtual world.

Julie Stewart,Senior Research EngineerStarfruit.ch / Swisscom

2nd Law – Legal aspects of using virtual worlds

Those who think, that SL is outside legal jurisdiction, will for sure know better soon. Lawyer Markus Laymann will discuss all relevant legal matters connected with the commercial use of virtual worlds.

Markus Laymann,Bokowsky + Laymann GmbH

The Bavarian State Library in Second Life ?¢‚Ǩ‚Äú Opportunities for Information Ser-vices in virtual worlds

More and more cultural and educational institutions are discovering the potentials of virtual worlds. Dr. Klaus Ceynowa, Deputy General Director of the Bavarian State Library, will use the example of information services to trace the sources of this interest.

Dr. Klaus Ceynowa,Deputy Director General,Bayerische Staatsbibliothek

Round Table: Education in Virtual Worlds

Markus Bokowsky,Bokowsky + Laymann GmbH

Matthias R?ɬºckel,time4you GmbH

Jean Miller,Head of German Market Development,Linden Lab

Dr. Torsten Reiners,Universitt Hamburg

Dr. Klaus Ceynowa,Bayerische Staatsbibliothek

Business Applications of Virtual Worlds

What are the real business applications – not only the hype – of virtual worlds?

Claus Nehmzow, General Manager International, Method Inc.

Virtual Worlds – SoftwareDevelopmentas usual?

Benno Stbler, IBM Deutschland Entwicklung GmbH

Learning and Understanding the Business around Virtual Worlds

What are the threats and opportunities that the future will hold for the business landscape within the cosystem of Virtual Worlds? What are some of the challenges that our Solution Providers or virtual world content providers or businesses choosing to enter (or leave) Virtual Worlds will face?

Jean Miller, Head of German Market Development, Linden Rab

How to interconnect Virtual Worlds

What is the future of Virtual Worlds? How can they be connected to each other and what does it mean for your business?

Christian Scholz, Managing Director, COM.lounge

What’s next: new virtual worlds platform shootout

Phillip Jonesford,Sascha Wriedt, Universitt Hamburg

The future of media in virtual worlds

This roundtable talk presents the representatives from the most important ingame media and their colleagues from real life. They will discuss what relevance the media in Virtual Worlds has today and how they will develop in the future.

Markus Bokowsky, Bokowsky + Laymann GmbH

Rowan Barnett, Editor in Chief The Avastar

Christian Maier, Life 4-U TV

Peter Vignold, Editor in Chief SLM – Das Second Life Magazin

Machinima: From Concept to Delivery

This session will provide a strong foundation for pursuing your own machinima projects in Second Life, whether for business, education, or entertainment.

Eric Call, Eric Call Media

Furniture Design in Second Life

Chairs, tables, beds, couches – this sessions will show how to build the perfect furniture for the Avatar.

Tor Karstensen, MAXIMUM MINIMUM Corp.

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